You will be rewarded with a chance to reallocate all your talents. Ask him what does the machine do -> tell him to go ahead.Once in next room you will talk to The Operator. The improved mutagens will remain even though you no longer have Impregnation. In the immediate talent distribution screen, re-pick all the skills in trees except the alchemy tree. In Chapter 3, before you meet The Operator during this quest, make sure you have all the mutagens applied already. One may put enough points in the alchemy tree to get Impregnation to level 2, then invest in other trees (not the alchemy tree) as much as possible to get Mutagen skills.
To unlock the door, light braziers 1 and 5.įor those not focusing on the alchemy tree, and choosing not to fight the Operator: As of patch 1.1, through this quest it is possible to enjoy the Impregnation benefit without ultimately keeping the skill. The puzzle starts with braziers 0, 3, and 4 lit. The braziers are numbered 0 through 6, with brazier 0 being the one in the center of the room and moving clockwise from there: Lighting/extinguishing each brazier will toggle the state of two others. To get through the door, you must light all the braziers. This leads to a staircase and a second chamber where Geralt meets a strange being, The Operator. After a few trials, he manages to light all 7 braziers and hears a loud "click" as the door is unlocked ( see below for actual ordering required to open the door). The witcher quickly notices that lighting or extinguishing one brazier alters two other braziers. This opens a portal through which Geralt enters and finds a room with 6 braziers in wall recesses and a brazier in the center, and at the far end, a locked door. Zi + Uddu-ya + Ia Ia + Gat + Exa + Nibbit + Kanpa + Gat + Uddu-zi When he approaches the door, the guardian utters what seems to be a question: "Nigb't?" Luckily, Bras' advice comes in handy and Geralt replies with: There he finds a strange glowing door with a face, the guardian. In this case we have a sentence: "Nanna Kanpa Zi Uddu-ya Ia Ia Gat Exa Nanna Zi Uddu-Zi Gat Kanpa Nibbit." "Nanna Kanpa" means "forge ahead." While "Nanna Zi" means "backtrack." In summary, should you encounter a sentry who reacts to this scroll, you must first answer with the words that follow "Nanna Kanpa," in their given sequence, then omit "Nanna Zi," and conclude with all the words that follow this phrase, but in reverse order.Īfter finding the entrance to the sewers, located near The Mighty Numa, the witcher decides to check things out below Loc Muinne.
You must merely know the sequence in which the password must be read. You needn't even know the meaning of the words for the sentry to let you pass. If Geralt did not sell the notes in Chapter II, Bras of Ban Ard can decipher them for him, thus giving him the password he will need later. Xbox 360: There is a bug in the 360 EE where the trap door is locked will not open on Iorveth's path.While on that side, Geralt can make a side trip to Malget's house and do the same things as described on Roche's path to get Malget's notes. Malget's house location Chapter II ( Iorveth's path) Īt the point in Where is Triss Merigold? quest after Geralt has learned of Síle's plans and spoken with Philippa about them, Philippa advises him to cross the mist over to the Kaedweni side to continue his search.
IMPORTANT: If he takes the notes to a sorcerer (eg: Dethmold) before completing the " Little Sisters" quest, this results in a bug with that quest. If he keeps then, the quest continues in Chapter III. He can then choose either to sell the notes to Dethmold or to keep them for later use. In the secret room, the witcher finds Malget's notes on the desk. When he lights the candles in that order (as you enter right then left then middle), a previously concealed door to a secret room opens. Geralt decides to try lighting the candles, but each time he does, a wraith appears, until he discovers that the correct order is the one shown on the carvings on Malget's own grave. Each altar seems to have a fetish on the front which resembles the markings on the graves outside. In the cellar, he finds three strange looking altars with candles on top of each one. The witcher then casts Aard (by using the button prompt) to clear the barrels and gain access to the trap door which leads to a cellar under the hut. He then returns to the hut where he notices a pile of barrels on top of what seems to be a trap door. After looking around the empty hut, he goes around back and finds a small clearing with four graves and examines them taking note of the markings on each. While investigating on behalf of Mavrick for the Little Sisters quest, Geralt comes across Malget's house.